Streamer TheBausffs Banned After 1/17 Sion Support Game But Gets Unbanned After Appeal
December 19, 2025Simon “TheBausffs” Hofverberg, the Swedish League of Legends streamer and professional player for Los Ratones, was hit with a one-week League suspension after an unusual ranked match in which he played Sion in the support role and ended with a 1/17/14 KDA.
Within minutes of the match concluding, Riot’s automated penalty system flagged the game as disruptive play, prompting the temporary ban notice while the streamer was still live on Twitch.
Ban Overturned After Riot Review
Shortly after the suspension was issued, TheBausffs appealed to Riot support, and the ban was revoked roughly an hour later. Riot’s review determined that the one-week penalty was disproportional once human moderators evaluated the context of the gameplay.
This reversal has reignited debate across major League forums, with players questioning how Riot’s automated systems classify “intentional feeding” versus high-risk, unconventional strategies.
Community Reaction Divided
The ban and subsequent unban have polarized League players and content creators:
- Critics argue the streamer’s play significantly hampered the ranked match experience, and that if similar behavior occurred with a non-public player, the appeal might not succeed.
- Supporters counter that TheBausffs’ unique style—especially playing off-role picks—has always been part of his content identity and not inherently malicious.
On aggregators like Reddit, several users pointed out that Riot’s disciplinary tools aren’t foolproof and that anomalous statlines alone don’t prove disruption. Others noted that deaths can spike organically when a champion or build underperforms.
Context: A History of Risk-Heavy Play
Simon Hofverberg has long been a lightning rod in the LoL community. Known primarily as a Challenger-rank Sion specialist, he popularized high-variance builds that often trade kills for objective pressure or late-game utility.
Past incidents—including bans for intentional feeding and controversial matches—illustrate the tension between content-driven gameplay and community expectations about ranked integrity.
Riot’s Enforcement Landscape
Riot Games has recently intensified its penalty systems for disruptive behaviors in ranked play. Their automated detection tools aim to flag behavior patterns, but they also err on the side of caution—sometimes prompting human review when appeals are filed.


