League of Legends: Wild Rift is playable next monthMay 16, 2020
- The devs of League of Legends: Wild Rift has a few announcements regarding a few things.
- They’re fixing an error on the Google Play Store.
- The game hopes to support these specs and higher: 1.5GB RAM, Qualcomm Snapdragon 410 processor, and Adreno 306 GPU. They are also working to support 32-bit Android processors.
- Lastly, they’re raising the required device specs for a limited alpha test next month in Brazil and the Philippines. More information will be announced at the end of May.
The official League of Legends: Wild Rift has made an announcement regarding three things.
Google Play Store:
Many of you found a “testing” link that was briefly available on the Play Store. Opting into this test likely put your account in a weird state with an “Install” button that errored out. This one was our bad; we had accidentally toggled a setting that allowed you to “opt-in” to a non-existent Early Access test. If you’re affected by this, you might have to pre-register again, but everything else should be back to normal. Sorry about that!
We’ve also seen reports that push notifications have been sent out to some players saying the game is available. We’re still tracking down the source of where this is happening, but to be clear: the game is not available yet, so please don’t download anything fishy! Thanks to everyone that helped us troubleshoot so far.
In order for us to build a League experience that feels great to play, we’re still working on what our minimum device specs will be when we launch. We’re aiming to make the game available to as many devices as we can while not compromising on Wild Rift’s core gameplay.
At launch, we hope to support devices with these specs and above: 1.5GB RAM, Qualcomm Snapdragon 410 processor, and Adreno 306 GPU. And yes, at launch, we’re working to support 32-bit Android processors.
For iOS players, we’re aiming to have Wild Rift run on iPhone 6 and above, which we know is a little higher than what we previously announced. We’ll provide more info on this as we continue developing the game, but please know we are committed to finding ways to optimize the game for as many devices as we can.
Required device specs for alpha testing:
We’re temporarily raising the required device specs to support a very limited alpha test next month in Brazil and the Philippines. More info on that, and a bunch more, at the end of May.
Hopefully this helps—thanks for sticking with us! See you in a couple of weeks.
League of Legends: Wild Rift is playable on Alpha next month
This would mean that for a limited amount of time and probably a limited number of players, LoL: Wild Rift will be available to play in Brazil and in the Philippines next month!